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Old Mar 14, 2009, 01:05 PM // 13:05   #1
Ascalonian Squire
 
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Default Interrupts.

I'm not fully understanding Interrupts. Can any Interrupt Skill, Interrupt any action? How do these work? Also, just real quick, what's an effective Interrupt for a W/? to use on Glint, to stop her Hibernation?
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Old Mar 14, 2009, 01:30 PM // 13:30   #2
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there are 3 main types of interrupts:

Mesmer interrupts: [power spike][power leak][power drain][power block] etc. these only interrupt spells and chants while they're being cast, either you hit the spell and interrupt it or you miss altogether.

Melee(Ranger, Warrior, Assassin) interrupts: [distracting shot][savage shot][punishing shot][concussion shot][magebane shot][disrupting chop][disrupting blow][savage slash][distracting strike][disrupting dagger] etc, these can interrupt any action, even auto attack(which doesn't really help you). these skills have on hit clauses, such as [distracting shot][magebane shot][distrupting chop] skill disabling. note that [savage shot][concussion shot][savage slash] only trigger the on hit clause if they interrupt a spell, but they will still interrupt non spell skills, just without the extras.

Pre skill interrupt: [clumsiness][ineptitude][wandering eye][guilt][shame] these start as hexes and whenever the hexed target triggers the condition of the hex(either attacks or casts a spell on ally/foe) that skill will be interrupted and the on interrupt cause will trigger.

as a Warrior you can use standard melee interrupt skills, or even take Mesmer interrupts like [power spike] which was a rather popular choice for Warriors back in the day. keep in mind however that knockdowns also interrupt a target's action if they were in the middle of something, and if not than it prevents them to do anything besides 0 activation skills such as stances.

Last edited by zling; Mar 14, 2009 at 01:34 PM // 13:34..
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Old Mar 14, 2009, 01:31 PM // 13:31   #3
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Quote:
Originally Posted by SilvanNosty View Post
I'm not fully understanding Interrupts. Can any Interrupt Skill, Interrupt any action? How do these work? Also, just real quick, what's an effective Interrupt for a W/? to use on Glint, to stop her Hibernation?
[distracting strike]
[distracting blow]
< thats for my bitch (glinty)

[distracting shot] [savage shot] will interupt anything

things like [leech signet] will interupt anything

[power spike] will only interupt spells (i believe lol)

read the skill descriptions they tell you what they interupts (i.e. action or spell or skill etc.)
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Old Mar 14, 2009, 02:19 PM // 14:19   #4
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Ohh. Thanks guys. I was able to take her down from using Distracting Shot. That +20 allowed my Hero's and Henchmen to drop her Health down to the next stage. Thanks.
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Old Mar 14, 2009, 06:03 PM // 18:03   #5
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Quote:
Originally Posted by payne View Post
[distracting strike]


[power spike] will only interupt spells (i believe lol)

read the skill descriptions they tell you what they interupts (i.e. action or spell or skill etc.)
it will also interrupt chants any mesmer interrupt with the word power will interrupt a chant.
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Old Mar 18, 2009, 09:39 PM // 21:39   #6
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If you run an Axe Warrior, you'll be carrying a Deep Wound, so don't forget:

[Agonizing [email protected]]

Interrupt your target (as long as they are suffering from a DW) and get some extra dmg off to boot. Yummy.
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Old Mar 25, 2009, 11:41 PM // 23:41   #7
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[Dwarven Battle stance] IS KING
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Old Apr 08, 2009, 09:36 PM // 21:36   #8
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Warrior also has access to knockdowns. If a monster is knocked down in the middle of an action, it is interrupted.
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Old Apr 23, 2009, 05:52 AM // 05:52   #9
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Originally Posted by MagmaRed View Post
Warrior also has access to knockdowns. If a monster is knocked down in the middle of an action, it is interrupted.
LOL, backbreakering glint would be awesome
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Old Apr 24, 2009, 05:40 PM // 17:40   #10
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[distracting shot] is the king of interrupts.
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